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Using Storyteq, our team was able to produce 6,000+ ad versions in three months, saving an estimated 550 days of production time.

Rishwan Ashraf

Creative Marketing Manager
Home | Case Studies | Voodoo

About Voodoo

Voodoo, the world’s biggest hyper-casual gaming app publisher, releases a lot of games. A lot!

To support the promotion of those games, Voodoo’s marketing & creative teams not only need to produce a lot of video creatives, but they also need to produce multiple versions of the same base creatives that they will use for multivariate testing.

Facts

150

Games

available
worldwide

300

Million

monthly
active users

3.7

Billion

downloads
worldwide

1

The challenge

This results in the need of thousands of creatives, which can hardly be produced manually.

Instead, Voodoo chose Storyteq’s template-powered automation platform in order to:

N
Produce more creatives, faster
N
Avoid increasing production costs or headcount
N
Distribute the assets directly to the ad channels
N
Run and test multiple video variations in order to optimize ad campaign results (Dynamic Creative Optimization)

2

Solution

Voodoo, the world’s biggest hyper-casual gaming app publisher, releases a lot of games. A lot!

To support the promotion of those games, Voodoo’s marketing & creative teams not only need to produce a lot of video creatives, but they also need to produce multiple versions of the same base creatives that they will use for multivariate testing.

3

The benefits

Automating the creative production process allowed Voodoo to achieve the following:
N
Rendering out all the video ad versions in batches
N
Lowering production cost and time
N
Pushing the assets directly to their publishing platform, ad channels, DAMs and more
N
Quickly testing the best performing combination of elements, eventually finding the best performing ad version

Read the full Voodoo case study

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